Many translated example sentences containing "video game character" – German-English dictionary and search engine for German translations. Create a video game character. Think about the attributes, personality, looks and special powers the character will have! Video Game Characters-Theory and Analysis. F Schröter, JN Thon Video games and the mind: essays on cognition, affect and emotion. B Perron, F Schröter.
MB Video Game Character Baby LätzchenDie besten video game character-Freelance-Dienstleistungen online. Beauftrage einen Freelancer für dein video game character-Projekt, der es schnell. Schau dir unsere Auswahl an video game character an, um die tollsten einzigartigen oder spezialgefertigten handgemachten Stücke aus unseren Shops für. Describe these character.
Video Game Character Subcategories VideoTop 10 Most Powerful Video Game Characters
Zelda CDI Package. Super Mario Standart Kart - Assets. Ball of Steel - Game Prototype. Mario and Luigi. Mario Bros Low Poly.
Coin Block. Pikachu Pokemon rigged. Human v3 Rig. Super Mario Bros Character. Simple Pac-man. Captain Toad -Treasure Tracker.
Donkey Kong Character. Funky Kong Character - Donkey Kong. Chain Chomp. Lowpoly Pikachu. Dixie Kong - Donkey Kong Assets. Super Mario T-pose.
Bowser Jr - Super Mario Assets. Fall Guys Underwear. Character - Male Hero Body Base. Thief: The Dark Project is often described as the original 'first-person sneaker'.
Developed by Looking Glass Studios, it was the first game in the stealthy Thief trilogy with a fourth currently in development to introduce us to renowned thief, Garret, the man responsible for all the skulking around.
Garrett is a master of stealth, archery and pickpocketing, but is more than just a nefarious bandit, offering cynical asides and wry observations as he cases potential jobs.
You could never help but feel sorry for poor Garrett. All he ever wanted was to be left alone to steal other people's valuables in peace!
Unfortunately, Garrett's employers always had different plans for him, which rarely turned out well and resulted in Garrett losing an eye towards the climax of the first game.
Acting as a medieval Han Solo type - a rogue looking out for himself; callous and sarcastic, yet always upholding his beliefs - he matches his wit with a surprising amount of intelligence and a certain roguish charm.
But it's his sardonic amorality that shines through most of all, ensuring Garrett a place as one of gaming's most appealing anti-heroes. It's not entirely certain what the developers were thinking or taking when they came up with the premise for killer7 or its schizoid central character.
Harman Smith, a sixty year-old, wheelchair-bound man is a master assassin. Well, obviously by harnessing his multiple personality disorder and physically manifesting his seven alter-egos, each of which has a distinct persona and set of unique, life-ending skills.
Let's not even get into the fact that he's actually the incarnation of a millennia-old demi-god who has been fighting a battle of good vs evil with his opponent, Kun Lan, across time.
Yes, it's all madder than a badger's armpit, but you've got to hand it to the game designer: it's one hell of a concept. Cheaters use Sagat, real men use Ryu!
The face of the greatest fighting franchise ever to grace a console, Ryu is an icon who has spanned decades. While synonymous with the Street Fighter franchise, he's also gone toe-to-toe with SNK's finest, The Darkstalkers line-up and half of the Marvel stable, only to emerge unscathed and victorious nine bouts out of ten.
Ryu's look hasn't evolved hugely from his initial appearance with a slight hair variance here and there - he was ginger in the original Street Fighter, after all ; dressed in his white keikogi, red headband and matching gloves, he has remained the definitive beat-'em-up fighter and go-to-guy for the discerning player since the days of SF2.
Part-way through coding the original Metroid, a member of Nintendo's development team wondered how players would react if they discovered that the bulky, heavily-armoured character they'd been controlling for the past 10 hours was actually a woman.
And after a quick vote in favour of toying with gaming conventions, the first major female protagonist in a videogame was born.
The star of a classic series of atmospheric space adventures that took their lead from Ridley Scott's Alien and put more focus on exploration than alien blasting, Samus Aran has become an enduring heroine on the gaming scene.
Uniquely, many observers have heralded Samus as a feminist icon in a male-dominated industry, who's able to save the day and slaughter the bad guys without needing to slip into sexy shorts or a bulging tank top.
But whether you see her as a breakthrough for feminism or just another faceless sci-fi warrior, 's unexpected reveal that showed women could be more in gaming lore than eye candy for geeky boys was a refreshing and unforgettable moment.
Of all the characters in Warcraft lore, Arthas Menthil is the most tragic. The heir to the throne of Lordaeron, Arthas set out to save his father's kingdom from The Scourge of undead, only to be tricked into joining their ranks by taking up the cursed sword Frostmourne and ultimately becoming their lord and master, The Lich King.
Talk about doing a one-eighty. In World of Warcraft, Arthas is currently the boss to beat for stalwart bands of level 80s, since Icecrown Citadel has unlocked its gates and it's now open season on the Lich King for raiders everywhere.
However, you don't need to face him head-on to appreciate Arthas' nuances. The character's personality is most keenly felt in the dozens of lore-woven quests scattered throughout Northrend.
Whether it's watching him anoint Scala Sorrowgrave, riding alongside his mortal self during the Culling of Stratholme or doing his bidding in the Death Knight starting zone, Arthas enriches every aspect he touches, his backstory filling in as you level and making the Lich King's final fall and phat lewt drop all the more poignant.
The brainchild of British coders Ultimate Play The Game now rechristened Rare, the geniuses behind modern classics such as GoldenEye, Banjo-Kazooie and Perfect Dark 's Sabre Wulf introduced Sabreman, a Dr Livingstone for the Mario generation in pith helmet and khaki shorts, slaughtering endangered species with a sword as he battled to escape a candy-coloured jungle.
Ambitious sequel Underwurlde continued Sabreman's adventures, but it was the mind-boggling Knight Lore that most players will remember because it saw the helmeted hero reimagined in stunning 3D.
While that won't mean much to players in , playing a three-dimensional game in felt like dabbling in witchcraft, or looking through a magical window into the future of home entertainment.
Last seen in Sabre Wulf on the Game Boy Advance in , rumours abound that Sabreman will once again return to the gaming fold. Princess kidnapping now that's not very nice, is it Mr Bowser?
And you're a repeat offender. And you spit fireballs from your mouth. Tsk, tsk, tsk Still, you're a charming, fire-firing, turtle-shelled, evil mastermind, and you're so ruthlessly patient and devilish we've learned to respect you, fear you, and, um, even love you.
What's more, you're damn useful for knocking people into lava on Mario Kart, and we'd admire you for that ability alone to be honest.
Now that the likes of Yoshi and Wario have been given their own games, and after his first rate performance in Super Mario Galaxy, we think that Bowser's time has come.
Maybe he should actually defeat Mario, for once. Yes, we went there. We're off the hook. Though he's running around the globe with a gun and a pretty journalist sidekick, somehow the Uncharted series' cocky protagonist Nathan Drake still feels like your mate.
You know, the one who irregularly comes back home with a face full of bruises, a body full of bullets and a sea chest full of gold.
You know, that one. The one who can climb almost anything. That guy. Though his day job is lobbing grenades around ancient ruins, firing AKs from the top of Himalayan mountains and desecrating World Heritage Sites, he does it with a genuine sense of self-awareness, pointing out how ridiculous it is and dropping genuinely hilarious wisecracks - all in a pair of jeans and a t-shirt half out, half tucked.
Simply put, Nate's a charming son of a bitch and the gaming character we'd most like to go out drinking with - an accolade we don't bestow lightly.
A silent weapon for the International Contract Agency ICA , Agent 47 - a name derived from the last two digits of his assigned number - is the perfect killer clone: a deadly mix of speed, intellect and strength.
Originally conceived by IO Interactive as a disgruntled and bearded old guy, he was later transformed into the barcode-tattooed, snappy dresser who has since become a gaming staple.
Leather gloves, red tie, black suit and bald, barcode-adorned head, Agent 47 is striking to the point where it's probably something of a hindrance in his chosen line of work.
Still, thanks to his mercifully unobservant marks and the abundance of one-size-fits-all enemy uniforms, no one is safe from the silent assassin.
He can go on all out gun-blazing massacres or choose to aim for elite stealth killer ranks on each mission, but whether it's softly softly or scorched earth, 47 always gets the job done.
His immoral, introverted ways are occasionally belied by slight chinks in his armour, as he shows compassion for the occasional bystander and even goes out of his way to keep them alive.
A killer with a heart of gold? No, probably not. He's still an utter bastard. You could say that Duke is just a tongue-in-cheek pastiche of the hard-as-nails cinematic macho men seen in the likes of Commando, Rambo and Die-Hard.
Not necessarily invulnerable but bigger, badder and more muscular than you ever thought possible; a man-mountain that men want to be and women want to bed.
Sure, you could say that. And you'd be right. But 15 games later and Duke has become his very own man, the characters he was designed to imitate and poke fun of writ large on the gaming landscape.
Film might have Schwarzenegger, but Gaming's got Mr Nukem, and who needs Arnie when Duke's in town with a shotgun to fire and a cigar to chew on?
His catchphrases alone a number of which are shamelessly ripped off from Bruce Campbell in Army of Darkness make him one of the best action characters ever devised: "Now you see me An interrobang, you say!?
Nothing that Snake doesn't deserve: this sneakiest, most serious, most ludicrous of special agents, complete with natty headband, 'tache and snaking suit, definitely warrants shouting, screaming, and an overabundance of punctuation.
Beginning as an action pastiche, he swiftly evolved into his very own character, as we've watched him grow from rookie spy to aged, but still lithe, espionage-loving old timer, complete with eye patch and greying hair and everything - superbly voiced by gravel-tongued voice-actor and X-Men screenwriter, David Hayter.
Special attention should be given to Snake for one thing he does above all others: his ability to swiftly whip out a cardboard box, hide in it, and remain unnoticed despite the fact that he's wiggling slowly across a room.
When Lewis Carroll first dreamed up the character of Alice and sent her spiralling down the rabbit hole, we're not sure this is entirely what he had in mind.
Dark, twisted and clutching a bloody knife, American McGee's interpretation of the children's story icon is an inspired medley of the benign and the macabre.
Set some time after the Wonderland and Looking Glass adventures we're all familiar with, McGee's twisted fairy tale sees the smock-sporting heroine left as sole survivor when her house and family burn to the ground.
A botched suicide attempt sees her committed so, bonkers and catatonic, she retreats into a disturbing and much darker vision of Wonderland.
You can easily argue that Carroll's vision of Alice harboured a dark subtext, but in terms of sheer, twisted sadism, McGee's take on the character wins it hands down.
After all, the Red Queen looks a hell of a lot less intimidating when Alice shivs her with a kitchen knife.
A night elf demon hunter who became a demon himself, Illidan made his appearance as an unlikely ally in Warcraft III, consuming the Skull of Gul'dan obviously and taking on a terrible, winged form as a result.
Generic selectors. Exact matches only. Search in title. Search in content. Search in excerpt. Search in posts.
Search in pages. Anniversary Art Tributes. Anti Heroes. Boss Characters. Character Job Class. Dungeon or Stage Bosses. Fan Art. Fan Art Projects.
Fan Art Special. Fighting Game Characters. GA HQ News. GAHQ s Favourites. We bestow upon this happy hungry circle the honorary 11th slot. Ahh, much better.
We could go on…. Final Fantasy, baby. In every installment of the franchise, Geralt of Rivia got that much cooler.
Few characters have such unshakable confidence. The original Tomb Raider for the original PlayStation was one of the first games we ever demoed in a store.
You knew he was on here somewhere. There will come a day where Mario is unseated from the top five characters of all time.
Today is not that day. The other exceptional franchise from Nintendo. We already threw some praise towards Zelda on this list, but you have to respect the main character of the series.
With a new Zelda installment coming soon, all the great memories from Ocarina of Time come flooding back.
The big MC in the house. Not the most original choice, but that speaks to just how great a character Spartan really is.
One Spartan, against impossible odds. Part of his greatness is that you never doubt him. So how did these top 50 characters make the grade when it comes to the list of some of the most memorable characters?
Well, a lot has to do with personality, look, and feel. And even more fundamental than that, what it really boils down to is cool character design.
Take Master Chief, for example. But for artists out there, how do you even begin to attempt such an intimidating endeavor?
You need to learn the basics of character design. Her work strayed way too far from her original artwork.